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Render pipelines can be customized through plugins. Plugins can:

  • Add new node libraries to Pipeline Graphs.
  • Add new Pipeline Parameters.
  • Add new PipelineGraph types.

Plugins can be installed globally in the Addon Settings or per world in the World Panel.

A basic example can be found in Development/plugins

The Plugins path should point to the plugins parent folder, then any plugin that you drop into that folder should be automatically loaded.

For example, the Plugins path shouldn't point to C:/Malt-plugins/My-plugin-example/, it should point to C:/Malt-plugins/